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src/controller/base-stream-controller.ts

  1. import TaskLoop from '../task-loop';
  2. import { FragmentState } from './fragment-tracker';
  3. import { Bufferable, BufferHelper, BufferInfo } from '../utils/buffer-helper';
  4. import { logger } from '../utils/logger';
  5. import { Events } from '../events';
  6. import { ErrorDetails, ErrorTypes } from '../errors';
  7. import { ChunkMetadata } from '../types/transmuxer';
  8. import { appendUint8Array } from '../utils/mp4-tools';
  9. import { alignStream } from '../utils/discontinuities';
  10. import {
  11. findFragmentByPDT,
  12. findFragmentByPTS,
  13. findFragWithCC,
  14. } from './fragment-finders';
  15. import {
  16. findPart,
  17. getFragmentWithSN,
  18. getPartWith,
  19. updateFragPTSDTS,
  20. } from './level-helper';
  21. import TransmuxerInterface from '../demux/transmuxer-interface';
  22. import { Fragment, Part } from '../loader/fragment';
  23. import FragmentLoader, {
  24. FragmentLoadProgressCallback,
  25. LoadError,
  26. } from '../loader/fragment-loader';
  27. import KeyLoader from '../loader/key-loader';
  28. import { LevelDetails } from '../loader/level-details';
  29. import Decrypter from '../crypt/decrypter';
  30. import TimeRanges from '../utils/time-ranges';
  31. import { PlaylistLevelType } from '../types/loader';
  32. import type {
  33. BufferAppendingData,
  34. ErrorData,
  35. FragLoadedData,
  36. PartsLoadedData,
  37. KeyLoadedData,
  38. MediaAttachingData,
  39. BufferFlushingData,
  40. LevelSwitchingData,
  41. } from '../types/events';
  42. import type { FragmentTracker } from './fragment-tracker';
  43. import type { Level } from '../types/level';
  44. import type { RemuxedTrack } from '../types/remuxer';
  45. import type Hls from '../hls';
  46. import type { HlsConfig } from '../config';
  47. import type { NetworkComponentAPI } from '../types/component-api';
  48. import type { SourceBufferName } from '../types/buffer';
  49.  
  50. type ResolveFragLoaded = (FragLoadedEndData) => void;
  51. type RejectFragLoaded = (LoadError) => void;
  52.  
  53. export const State = {
  54. STOPPED: 'STOPPED',
  55. IDLE: 'IDLE',
  56. KEY_LOADING: 'KEY_LOADING',
  57. FRAG_LOADING: 'FRAG_LOADING',
  58. FRAG_LOADING_WAITING_RETRY: 'FRAG_LOADING_WAITING_RETRY',
  59. WAITING_TRACK: 'WAITING_TRACK',
  60. PARSING: 'PARSING',
  61. PARSED: 'PARSED',
  62. ENDED: 'ENDED',
  63. ERROR: 'ERROR',
  64. WAITING_INIT_PTS: 'WAITING_INIT_PTS',
  65. WAITING_LEVEL: 'WAITING_LEVEL',
  66. };
  67.  
  68. export default class BaseStreamController
  69. extends TaskLoop
  70. implements NetworkComponentAPI
  71. {
  72. protected hls: Hls;
  73.  
  74. protected fragPrevious: Fragment | null = null;
  75. protected fragCurrent: Fragment | null = null;
  76. protected fragmentTracker: FragmentTracker;
  77. protected transmuxer: TransmuxerInterface | null = null;
  78. protected _state: string = State.STOPPED;
  79. protected media: HTMLMediaElement | null = null;
  80. protected mediaBuffer: Bufferable | null = null;
  81. protected config: HlsConfig;
  82. protected bitrateTest: boolean = false;
  83. protected lastCurrentTime: number = 0;
  84. protected nextLoadPosition: number = 0;
  85. protected startPosition: number = 0;
  86. protected loadedmetadata: boolean = false;
  87. protected fragLoadError: number = 0;
  88. protected retryDate: number = 0;
  89. protected levels: Array<Level> | null = null;
  90. protected fragmentLoader: FragmentLoader;
  91. protected keyLoader: KeyLoader;
  92. protected levelLastLoaded: number | null = null;
  93. protected startFragRequested: boolean = false;
  94. protected decrypter: Decrypter;
  95. protected initPTS: Array<number> = [];
  96. protected onvseeking: EventListener | null = null;
  97. protected onvended: EventListener | null = null;
  98.  
  99. private readonly logPrefix: string = '';
  100. protected log: (msg: any) => void;
  101. protected warn: (msg: any) => void;
  102.  
  103. constructor(
  104. hls: Hls,
  105. fragmentTracker: FragmentTracker,
  106. keyLoader: KeyLoader,
  107. logPrefix: string
  108. ) {
  109. super();
  110. this.logPrefix = logPrefix;
  111. this.log = logger.log.bind(logger, `${logPrefix}:`);
  112. this.warn = logger.warn.bind(logger, `${logPrefix}:`);
  113. this.hls = hls;
  114. this.fragmentLoader = new FragmentLoader(hls.config);
  115. this.keyLoader = keyLoader;
  116. this.fragmentTracker = fragmentTracker;
  117. this.config = hls.config;
  118. this.decrypter = new Decrypter(hls.config);
  119. hls.on(Events.LEVEL_SWITCHING, this.onLevelSwitching, this);
  120. }
  121.  
  122. protected doTick() {
  123. this.onTickEnd();
  124. }
  125.  
  126. protected onTickEnd() {}
  127.  
  128. // eslint-disable-next-line @typescript-eslint/no-unused-vars
  129. public startLoad(startPosition: number): void {}
  130.  
  131. public stopLoad() {
  132. this.fragmentLoader.abort();
  133. this.keyLoader.abort();
  134. const frag = this.fragCurrent;
  135. if (frag) {
  136. frag.abortRequests();
  137. this.fragmentTracker.removeFragment(frag);
  138. }
  139. this.resetTransmuxer();
  140. this.fragCurrent = null;
  141. this.fragPrevious = null;
  142. this.clearInterval();
  143. this.clearNextTick();
  144. this.state = State.STOPPED;
  145. }
  146.  
  147. protected _streamEnded(
  148. bufferInfo: BufferInfo,
  149. levelDetails: LevelDetails
  150. ): boolean {
  151. // If playlist is live, there is another buffered range after the current range, nothing buffered, media is detached,
  152. // of nothing loading/loaded return false
  153. if (
  154. levelDetails.live ||
  155. bufferInfo.nextStart ||
  156. !bufferInfo.end ||
  157. !this.media
  158. ) {
  159. return false;
  160. }
  161. const partList = levelDetails.partList;
  162. // Since the last part isn't guaranteed to correspond to the last playlist segment for Low-Latency HLS,
  163. // check instead if the last part is buffered.
  164. if (partList?.length) {
  165. const lastPart = partList[partList.length - 1];
  166.  
  167. // Checking the midpoint of the part for potential margin of error and related issues.
  168. // NOTE: Technically I believe parts could yield content that is < the computed duration (including potential a duration of 0)
  169. // and still be spec-compliant, so there may still be edge cases here. Likewise, there could be issues in end of stream
  170. // part mismatches for independent audio and video playlists/segments.
  171. const lastPartBuffered = BufferHelper.isBuffered(
  172. this.media,
  173. lastPart.start + lastPart.duration / 2
  174. );
  175. return lastPartBuffered;
  176. }
  177.  
  178. const playlistType =
  179. levelDetails.fragments[levelDetails.fragments.length - 1].type;
  180. return this.fragmentTracker.isEndListAppended(playlistType);
  181. }
  182.  
  183. protected getLevelDetails(): LevelDetails | undefined {
  184. if (this.levels && this.levelLastLoaded !== null) {
  185. return this.levels[this.levelLastLoaded]?.details;
  186. }
  187. }
  188.  
  189. protected onMediaAttached(
  190. event: Events.MEDIA_ATTACHED,
  191. data: MediaAttachingData
  192. ) {
  193. const media = (this.media = this.mediaBuffer = data.media);
  194. this.onvseeking = this.onMediaSeeking.bind(this) as EventListener;
  195. this.onvended = this.onMediaEnded.bind(this) as EventListener;
  196. media.addEventListener('seeking', this.onvseeking);
  197. media.addEventListener('ended', this.onvended);
  198. const config = this.config;
  199. if (this.levels && config.autoStartLoad && this.state === State.STOPPED) {
  200. this.startLoad(config.startPosition);
  201. }
  202. }
  203.  
  204. protected onMediaDetaching() {
  205. const media = this.media;
  206. if (media?.ended) {
  207. this.log('MSE detaching and video ended, reset startPosition');
  208. this.startPosition = this.lastCurrentTime = 0;
  209. }
  210.  
  211. // remove video listeners
  212. if (media && this.onvseeking && this.onvended) {
  213. media.removeEventListener('seeking', this.onvseeking);
  214. media.removeEventListener('ended', this.onvended);
  215. this.onvseeking = this.onvended = null;
  216. }
  217. if (this.keyLoader) {
  218. this.keyLoader.detach();
  219. }
  220. this.media = this.mediaBuffer = null;
  221. this.loadedmetadata = false;
  222. this.fragmentTracker.removeAllFragments();
  223. this.stopLoad();
  224. }
  225.  
  226. protected onMediaSeeking() {
  227. const { config, fragCurrent, media, mediaBuffer, state } = this;
  228. const currentTime: number = media ? media.currentTime : 0;
  229. const bufferInfo = BufferHelper.bufferInfo(
  230. mediaBuffer ? mediaBuffer : media,
  231. currentTime,
  232. config.maxBufferHole
  233. );
  234.  
  235. this.log(
  236. `media seeking to ${
  237. Number.isFinite(currentTime) ? currentTime.toFixed(3) : currentTime
  238. }, state: ${state}`
  239. );
  240.  
  241. if (this.state === State.ENDED) {
  242. this.resetLoadingState();
  243. } else if (fragCurrent) {
  244. // Seeking while frag load is in progress
  245. const tolerance = config.maxFragLookUpTolerance;
  246. const fragStartOffset = fragCurrent.start - tolerance;
  247. const fragEndOffset =
  248. fragCurrent.start + fragCurrent.duration + tolerance;
  249. // if seeking out of buffered range or into new one
  250. if (
  251. !bufferInfo.len ||
  252. fragEndOffset < bufferInfo.start ||
  253. fragStartOffset > bufferInfo.end
  254. ) {
  255. const pastFragment = currentTime > fragEndOffset;
  256. // if the seek position is outside the current fragment range
  257. if (currentTime < fragStartOffset || pastFragment) {
  258. if (pastFragment && fragCurrent.loader) {
  259. this.log(
  260. 'seeking outside of buffer while fragment load in progress, cancel fragment load'
  261. );
  262. fragCurrent.abortRequests();
  263. }
  264. this.resetLoadingState();
  265. }
  266. }
  267. }
  268.  
  269. if (media) {
  270. this.lastCurrentTime = currentTime;
  271. }
  272.  
  273. // in case seeking occurs although no media buffered, adjust startPosition and nextLoadPosition to seek target
  274. if (!this.loadedmetadata && !bufferInfo.len) {
  275. this.nextLoadPosition = this.startPosition = currentTime;
  276. }
  277.  
  278. // Async tick to speed up processing
  279. this.tickImmediate();
  280. }
  281.  
  282. protected onMediaEnded() {
  283. // reset startPosition and lastCurrentTime to restart playback @ stream beginning
  284. this.startPosition = this.lastCurrentTime = 0;
  285. }
  286.  
  287. protected onLevelSwitching(
  288. event: Events.LEVEL_SWITCHING,
  289. data: LevelSwitchingData
  290. ): void {
  291. this.fragLoadError = 0;
  292. }
  293.  
  294. protected onHandlerDestroying() {
  295. this.stopLoad();
  296. super.onHandlerDestroying();
  297. }
  298.  
  299. protected onHandlerDestroyed() {
  300. this.state = State.STOPPED;
  301. this.hls.off(Events.LEVEL_SWITCHING, this.onLevelSwitching, this);
  302. if (this.fragmentLoader) {
  303. this.fragmentLoader.destroy();
  304. }
  305. if (this.keyLoader) {
  306. this.keyLoader.destroy();
  307. }
  308. if (this.decrypter) {
  309. this.decrypter.destroy();
  310. }
  311.  
  312. this.hls =
  313. this.log =
  314. this.warn =
  315. this.decrypter =
  316. this.keyLoader =
  317. this.fragmentLoader =
  318. this.fragmentTracker =
  319. null as any;
  320. super.onHandlerDestroyed();
  321. }
  322.  
  323. protected loadFragment(
  324. frag: Fragment,
  325. level: Level,
  326. targetBufferTime: number
  327. ) {
  328. this._loadFragForPlayback(frag, level, targetBufferTime);
  329. }
  330.  
  331. private _loadFragForPlayback(
  332. frag: Fragment,
  333. level: Level,
  334. targetBufferTime: number
  335. ) {
  336. const progressCallback: FragmentLoadProgressCallback = (
  337. data: FragLoadedData
  338. ) => {
  339. if (this.fragContextChanged(frag)) {
  340. this.warn(
  341. `Fragment ${frag.sn}${
  342. data.part ? ' p: ' + data.part.index : ''
  343. } of level ${frag.level} was dropped during download.`
  344. );
  345. this.fragmentTracker.removeFragment(frag);
  346. return;
  347. }
  348. frag.stats.chunkCount++;
  349. this._handleFragmentLoadProgress(data);
  350. };
  351.  
  352. this._doFragLoad(frag, level, targetBufferTime, progressCallback)
  353. .then((data) => {
  354. if (!data) {
  355. // if we're here we probably needed to backtrack or are waiting for more parts
  356. return;
  357. }
  358. this.fragLoadError = 0;
  359. const state = this.state;
  360. if (this.fragContextChanged(frag)) {
  361. if (
  362. state === State.FRAG_LOADING ||
  363. (!this.fragCurrent && state === State.PARSING)
  364. ) {
  365. this.fragmentTracker.removeFragment(frag);
  366. this.state = State.IDLE;
  367. }
  368. return;
  369. }
  370.  
  371. if ('payload' in data) {
  372. this.log(`Loaded fragment ${frag.sn} of level ${frag.level}`);
  373. this.hls.trigger(Events.FRAG_LOADED, data);
  374. }
  375.  
  376. // Pass through the whole payload; controllers not implementing progressive loading receive data from this callback
  377. this._handleFragmentLoadComplete(data);
  378. })
  379. .catch((reason) => {
  380. if (this.state === State.STOPPED || this.state === State.ERROR) {
  381. return;
  382. }
  383. this.warn(reason);
  384. this.resetFragmentLoading(frag);
  385. });
  386. }
  387.  
  388. protected flushMainBuffer(
  389. startOffset: number,
  390. endOffset: number,
  391. type: SourceBufferName | null = null
  392. ) {
  393. if (!(startOffset - endOffset)) {
  394. return;
  395. }
  396. // When alternate audio is playing, the audio-stream-controller is responsible for the audio buffer. Otherwise,
  397. // passing a null type flushes both buffers
  398. const flushScope: BufferFlushingData = { startOffset, endOffset, type };
  399. // Reset load errors on flush
  400. this.fragLoadError = 0;
  401. this.hls.trigger(Events.BUFFER_FLUSHING, flushScope);
  402. }
  403.  
  404. protected _loadInitSegment(frag: Fragment, level: Level) {
  405. this._doFragLoad(frag, level)
  406. .then((data) => {
  407. if (!data || this.fragContextChanged(frag) || !this.levels) {
  408. throw new Error('init load aborted');
  409. }
  410.  
  411. return data;
  412. })
  413. .then((data: FragLoadedData) => {
  414. const { hls } = this;
  415. const { payload } = data;
  416. const decryptData = frag.decryptdata;
  417.  
  418. // check to see if the payload needs to be decrypted
  419. if (
  420. payload &&
  421. payload.byteLength > 0 &&
  422. decryptData &&
  423. decryptData.key &&
  424. decryptData.iv &&
  425. decryptData.method === 'AES-128'
  426. ) {
  427. const startTime = self.performance.now();
  428. // decrypt the subtitles
  429. return this.decrypter
  430. .decrypt(
  431. new Uint8Array(payload),
  432. decryptData.key.buffer,
  433. decryptData.iv.buffer
  434. )
  435. .then((decryptedData) => {
  436. const endTime = self.performance.now();
  437. hls.trigger(Events.FRAG_DECRYPTED, {
  438. frag,
  439. payload: decryptedData,
  440. stats: {
  441. tstart: startTime,
  442. tdecrypt: endTime,
  443. },
  444. });
  445. data.payload = decryptedData;
  446.  
  447. return data;
  448. });
  449. }
  450.  
  451. return data;
  452. })
  453. .then((data: FragLoadedData) => {
  454. const { fragCurrent, hls, levels } = this;
  455. if (!levels) {
  456. throw new Error('init load aborted, missing levels');
  457. }
  458.  
  459. const stats = frag.stats;
  460. this.state = State.IDLE;
  461. this.fragLoadError = 0;
  462. frag.data = new Uint8Array(data.payload);
  463. stats.parsing.start = stats.buffering.start = self.performance.now();
  464. stats.parsing.end = stats.buffering.end = self.performance.now();
  465.  
  466. // Silence FRAG_BUFFERED event if fragCurrent is null
  467. if (data.frag === fragCurrent) {
  468. hls.trigger(Events.FRAG_BUFFERED, {
  469. stats,
  470. frag: fragCurrent,
  471. part: null,
  472. id: frag.type,
  473. });
  474. }
  475. this.tick();
  476. })
  477. .catch((reason) => {
  478. if (this.state === State.STOPPED || this.state === State.ERROR) {
  479. return;
  480. }
  481. this.warn(reason);
  482. this.resetFragmentLoading(frag);
  483. });
  484. }
  485.  
  486. protected fragContextChanged(frag: Fragment | null) {
  487. const { fragCurrent } = this;
  488. return (
  489. !frag ||
  490. !fragCurrent ||
  491. frag.level !== fragCurrent.level ||
  492. frag.sn !== fragCurrent.sn ||
  493. frag.urlId !== fragCurrent.urlId
  494. );
  495. }
  496.  
  497. protected fragBufferedComplete(frag: Fragment, part: Part | null) {
  498. const media = this.mediaBuffer ? this.mediaBuffer : this.media;
  499. this.log(
  500. `Buffered ${frag.type} sn: ${frag.sn}${
  501. part ? ' part: ' + part.index : ''
  502. } of ${this.logPrefix === '[stream-controller]' ? 'level' : 'track'} ${
  503. frag.level
  504. } ${
  505. media
  506. ? TimeRanges.toString(BufferHelper.getBuffered(media))
  507. : '(detached)'
  508. }`
  509. );
  510. this.state = State.IDLE;
  511. if (!media) {
  512. return;
  513. }
  514. if (
  515. !this.loadedmetadata &&
  516. frag.type == PlaylistLevelType.MAIN &&
  517. media.buffered.length &&
  518. this.fragCurrent?.sn === this.fragPrevious?.sn
  519. ) {
  520. this.loadedmetadata = true;
  521. this.seekToStartPos();
  522. }
  523. this.tick();
  524. }
  525.  
  526. protected seekToStartPos() {}
  527.  
  528. protected _handleFragmentLoadComplete(fragLoadedEndData: PartsLoadedData) {
  529. const { transmuxer } = this;
  530. if (!transmuxer) {
  531. return;
  532. }
  533. const { frag, part, partsLoaded } = fragLoadedEndData;
  534. // If we did not load parts, or loaded all parts, we have complete (not partial) fragment data
  535. const complete =
  536. !partsLoaded ||
  537. partsLoaded.length === 0 ||
  538. partsLoaded.some((fragLoaded) => !fragLoaded);
  539. const chunkMeta = new ChunkMetadata(
  540. frag.level,
  541. frag.sn as number,
  542. frag.stats.chunkCount + 1,
  543. 0,
  544. part ? part.index : -1,
  545. !complete
  546. );
  547. transmuxer.flush(chunkMeta);
  548. }
  549.  
  550. // eslint-disable-next-line @typescript-eslint/no-unused-vars
  551. protected _handleFragmentLoadProgress(
  552. frag: PartsLoadedData | FragLoadedData
  553. ) {}
  554.  
  555. protected _doFragLoad(
  556. frag: Fragment,
  557. level: Level,
  558. targetBufferTime: number | null = null,
  559. progressCallback?: FragmentLoadProgressCallback
  560. ): Promise<PartsLoadedData | FragLoadedData | null> {
  561. const details = level?.details;
  562. if (!this.levels || !details) {
  563. throw new Error(
  564. `frag load aborted, missing level${details ? '' : ' detail'}s`
  565. );
  566. }
  567. let keyLoadingPromise: Promise<KeyLoadedData | void> | null = null;
  568. if (frag.encrypted && !frag.decryptdata?.key) {
  569. this.log(
  570. `Loading key for ${frag.sn} of [${details.startSN}-${details.endSN}], ${
  571. this.logPrefix === '[stream-controller]' ? 'level' : 'track'
  572. } ${frag.level}`
  573. );
  574. this.state = State.KEY_LOADING;
  575. this.fragCurrent = frag;
  576. keyLoadingPromise = this.keyLoader.load(frag).then((keyLoadedData) => {
  577. if (!this.fragContextChanged(keyLoadedData.frag)) {
  578. this.hls.trigger(Events.KEY_LOADED, keyLoadedData);
  579. return keyLoadedData;
  580. }
  581. });
  582. this.hls.trigger(Events.KEY_LOADING, { frag });
  583. this.throwIfFragContextChanged('KEY_LOADING');
  584. } else if (!frag.encrypted && details.encryptedFragments.length) {
  585. this.keyLoader.loadClear(frag, details.encryptedFragments);
  586. }
  587.  
  588. targetBufferTime = Math.max(frag.start, targetBufferTime || 0);
  589. if (this.config.lowLatencyMode) {
  590. const partList = details.partList;
  591. if (partList && progressCallback) {
  592. if (targetBufferTime > frag.end && details.fragmentHint) {
  593. frag = details.fragmentHint;
  594. }
  595. const partIndex = this.getNextPart(partList, frag, targetBufferTime);
  596. if (partIndex > -1) {
  597. const part = partList[partIndex];
  598. this.log(
  599. `Loading part sn: ${frag.sn} p: ${part.index} cc: ${
  600. frag.cc
  601. } of playlist [${details.startSN}-${
  602. details.endSN
  603. }] parts [0-${partIndex}-${partList.length - 1}] ${
  604. this.logPrefix === '[stream-controller]' ? 'level' : 'track'
  605. }: ${frag.level}, target: ${parseFloat(
  606. targetBufferTime.toFixed(3)
  607. )}`
  608. );
  609. this.nextLoadPosition = part.start + part.duration;
  610. this.state = State.FRAG_LOADING;
  611. this.hls.trigger(Events.FRAG_LOADING, {
  612. frag,
  613. part,
  614. targetBufferTime,
  615. });
  616. this.throwIfFragContextChanged('FRAG_LOADING parts');
  617. if (keyLoadingPromise) {
  618. return keyLoadingPromise
  619. .then((keyLoadedData) => {
  620. if (
  621. !keyLoadedData ||
  622. this.fragContextChanged(keyLoadedData.frag)
  623. ) {
  624. return null;
  625. }
  626. return this.doFragPartsLoad(
  627. frag,
  628. part,
  629. level,
  630. progressCallback
  631. );
  632. })
  633. .catch((error) => this.handleFragLoadError(error));
  634. }
  635.  
  636. return this.doFragPartsLoad(
  637. frag,
  638. part,
  639. level,
  640. progressCallback
  641. ).catch((error: LoadError) => this.handleFragLoadError(error));
  642. } else if (
  643. !frag.url ||
  644. this.loadedEndOfParts(partList, targetBufferTime)
  645. ) {
  646. // Fragment hint has no parts
  647. return Promise.resolve(null);
  648. }
  649. }
  650. }
  651.  
  652. this.log(
  653. `Loading fragment ${frag.sn} cc: ${frag.cc} ${
  654. details ? 'of [' + details.startSN + '-' + details.endSN + '] ' : ''
  655. }${this.logPrefix === '[stream-controller]' ? 'level' : 'track'}: ${
  656. frag.level
  657. }, target: ${parseFloat(targetBufferTime.toFixed(3))}`
  658. );
  659. // Don't update nextLoadPosition for fragments which are not buffered
  660. if (Number.isFinite(frag.sn as number) && !this.bitrateTest) {
  661. this.nextLoadPosition = frag.start + frag.duration;
  662. }
  663. this.state = State.FRAG_LOADING;
  664. this.hls.trigger(Events.FRAG_LOADING, { frag, targetBufferTime });
  665. this.throwIfFragContextChanged('FRAG_LOADING');
  666.  
  667. // Load key before streaming fragment data
  668. const dataOnProgress = this.config.progressive;
  669. if (dataOnProgress && keyLoadingPromise) {
  670. return keyLoadingPromise
  671. .then((keyLoadedData) => {
  672. if (!keyLoadedData || this.fragContextChanged(keyLoadedData?.frag)) {
  673. return null;
  674. }
  675. return this.fragmentLoader.load(frag, progressCallback);
  676. })
  677. .catch((error) => this.handleFragLoadError(error));
  678. }
  679.  
  680. // load unencrypted fragment data with progress event,
  681. // or handle fragment result after key and fragment are finished loading
  682. return Promise.all([
  683. this.fragmentLoader.load(
  684. frag,
  685. dataOnProgress ? progressCallback : undefined
  686. ),
  687. keyLoadingPromise,
  688. ])
  689. .then(([fragLoadedData]) => {
  690. if (!dataOnProgress && fragLoadedData && progressCallback) {
  691. progressCallback(fragLoadedData);
  692. }
  693. return fragLoadedData;
  694. })
  695. .catch((error) => this.handleFragLoadError(error));
  696. }
  697.  
  698. private throwIfFragContextChanged(context: string): void | never {
  699. // exit if context changed during event loop
  700. if (this.fragCurrent === null) {
  701. throw new Error(`frag load aborted, context changed in ${context}`);
  702. }
  703. }
  704.  
  705. private doFragPartsLoad(
  706. frag: Fragment,
  707. fromPart: Part,
  708. level: Level,
  709. progressCallback: FragmentLoadProgressCallback
  710. ): Promise<PartsLoadedData | null> {
  711. return new Promise(
  712. (resolve: ResolveFragLoaded, reject: RejectFragLoaded) => {
  713. const partsLoaded: FragLoadedData[] = [];
  714. const initialPartList = level.details?.partList;
  715. const loadPart = (part: Part) => {
  716. this.fragmentLoader
  717. .loadPart(frag, part, progressCallback)
  718. .then((partLoadedData: FragLoadedData) => {
  719. partsLoaded[part.index] = partLoadedData;
  720. const loadedPart = partLoadedData.part as Part;
  721. this.hls.trigger(Events.FRAG_LOADED, partLoadedData);
  722. const nextPart =
  723. getPartWith(level, frag.sn as number, part.index + 1) ||
  724. findPart(initialPartList, frag.sn as number, part.index + 1);
  725. if (nextPart) {
  726. loadPart(nextPart);
  727. } else {
  728. return resolve({
  729. frag,
  730. part: loadedPart,
  731. partsLoaded,
  732. });
  733. }
  734. })
  735. .catch(reject);
  736. };
  737. loadPart(fromPart);
  738. }
  739. );
  740. }
  741.  
  742. private handleFragLoadError(error: LoadError | Error) {
  743. if ('data' in error) {
  744. const data = error.data;
  745. if (error.data && data.details === ErrorDetails.INTERNAL_ABORTED) {
  746. this.handleFragLoadAborted(data.frag, data.part);
  747. } else {
  748. this.hls.trigger(Events.ERROR, data as ErrorData);
  749. }
  750. } else {
  751. this.hls.trigger(Events.ERROR, {
  752. type: ErrorTypes.OTHER_ERROR,
  753. details: ErrorDetails.INTERNAL_EXCEPTION,
  754. err: error,
  755. fatal: true,
  756. });
  757. }
  758. return null;
  759. }
  760.  
  761. protected _handleTransmuxerFlush(chunkMeta: ChunkMetadata) {
  762. const context = this.getCurrentContext(chunkMeta);
  763. if (!context || this.state !== State.PARSING) {
  764. if (
  765. !this.fragCurrent &&
  766. this.state !== State.STOPPED &&
  767. this.state !== State.ERROR
  768. ) {
  769. this.state = State.IDLE;
  770. }
  771. return;
  772. }
  773. const { frag, part, level } = context;
  774. const now = self.performance.now();
  775. frag.stats.parsing.end = now;
  776. if (part) {
  777. part.stats.parsing.end = now;
  778. }
  779. this.updateLevelTiming(frag, part, level, chunkMeta.partial);
  780. }
  781.  
  782. protected getCurrentContext(
  783. chunkMeta: ChunkMetadata
  784. ): { frag: Fragment; part: Part | null; level: Level } | null {
  785. const { levels } = this;
  786. const { level: levelIndex, sn, part: partIndex } = chunkMeta;
  787. if (!levels || !levels[levelIndex]) {
  788. this.warn(
  789. `Levels object was unset while buffering fragment ${sn} of level ${levelIndex}. The current chunk will not be buffered.`
  790. );
  791. return null;
  792. }
  793. const level = levels[levelIndex];
  794. const part = partIndex > -1 ? getPartWith(level, sn, partIndex) : null;
  795. const frag = part
  796. ? part.fragment
  797. : getFragmentWithSN(level, sn, this.fragCurrent);
  798. if (!frag) {
  799. return null;
  800. }
  801. return { frag, part, level };
  802. }
  803.  
  804. protected bufferFragmentData(
  805. data: RemuxedTrack,
  806. frag: Fragment,
  807. part: Part | null,
  808. chunkMeta: ChunkMetadata
  809. ) {
  810. if (!data || this.state !== State.PARSING) {
  811. return;
  812. }
  813.  
  814. const { data1, data2 } = data;
  815. let buffer = data1;
  816. if (data1 && data2) {
  817. // Combine the moof + mdat so that we buffer with a single append
  818. buffer = appendUint8Array(data1, data2);
  819. }
  820.  
  821. if (!buffer || !buffer.length) {
  822. return;
  823. }
  824.  
  825. const segment: BufferAppendingData = {
  826. type: data.type,
  827. frag,
  828. part,
  829. chunkMeta,
  830. parent: frag.type,
  831. data: buffer,
  832. };
  833. this.hls.trigger(Events.BUFFER_APPENDING, segment);
  834.  
  835. if (data.dropped && data.independent && !part) {
  836. // Clear buffer so that we reload previous segments sequentially if required
  837. this.flushBufferGap(frag);
  838. }
  839. }
  840.  
  841. protected flushBufferGap(frag: Fragment) {
  842. const media = this.media;
  843. if (!media) {
  844. return;
  845. }
  846. // If currentTime is not buffered, clear the back buffer so that we can backtrack as much as needed
  847. if (!BufferHelper.isBuffered(media, media.currentTime)) {
  848. this.flushMainBuffer(0, frag.start);
  849. return;
  850. }
  851. // Remove back-buffer without interrupting playback to allow back tracking
  852. const currentTime = media.currentTime;
  853. const bufferInfo = BufferHelper.bufferInfo(media, currentTime, 0);
  854. const fragDuration = frag.duration;
  855. const segmentFraction = Math.min(
  856. this.config.maxFragLookUpTolerance * 2,
  857. fragDuration * 0.25
  858. );
  859. const start = Math.max(
  860. Math.min(frag.start - segmentFraction, bufferInfo.end - segmentFraction),
  861. currentTime + segmentFraction
  862. );
  863. if (frag.start - start > segmentFraction) {
  864. this.flushMainBuffer(start, frag.start);
  865. }
  866. }
  867.  
  868. protected getFwdBufferInfo(
  869. bufferable: Bufferable | null,
  870. type: PlaylistLevelType
  871. ): BufferInfo | null {
  872. const { config } = this;
  873. const pos = this.getLoadPosition();
  874. if (!Number.isFinite(pos)) {
  875. return null;
  876. }
  877. const bufferInfo = BufferHelper.bufferInfo(
  878. bufferable,
  879. pos,
  880. config.maxBufferHole
  881. );
  882. // Workaround flaw in getting forward buffer when maxBufferHole is smaller than gap at current pos
  883. if (bufferInfo.len === 0 && bufferInfo.nextStart !== undefined) {
  884. const bufferedFragAtPos = this.fragmentTracker.getBufferedFrag(pos, type);
  885. if (bufferedFragAtPos && bufferInfo.nextStart < bufferedFragAtPos.end) {
  886. return BufferHelper.bufferInfo(
  887. bufferable,
  888. pos,
  889. Math.max(bufferInfo.nextStart, config.maxBufferHole)
  890. );
  891. }
  892. }
  893. return bufferInfo;
  894. }
  895.  
  896. protected getMaxBufferLength(levelBitrate?: number): number {
  897. const { config } = this;
  898. let maxBufLen;
  899. if (levelBitrate) {
  900. maxBufLen = Math.max(
  901. (8 * config.maxBufferSize) / levelBitrate,
  902. config.maxBufferLength
  903. );
  904. } else {
  905. maxBufLen = config.maxBufferLength;
  906. }
  907. return Math.min(maxBufLen, config.maxMaxBufferLength);
  908. }
  909.  
  910. protected reduceMaxBufferLength(threshold?: number) {
  911. const config = this.config;
  912. const minLength = threshold || config.maxBufferLength;
  913. if (config.maxMaxBufferLength >= minLength) {
  914. // reduce max buffer length as it might be too high. we do this to avoid loop flushing ...
  915. config.maxMaxBufferLength /= 2;
  916. this.warn(`Reduce max buffer length to ${config.maxMaxBufferLength}s`);
  917. return true;
  918. }
  919. return false;
  920. }
  921.  
  922. protected getNextFragment(
  923. pos: number,
  924. levelDetails: LevelDetails
  925. ): Fragment | null {
  926. const fragments = levelDetails.fragments;
  927. const fragLen = fragments.length;
  928.  
  929. if (!fragLen) {
  930. return null;
  931. }
  932.  
  933. // find fragment index, contiguous with end of buffer position
  934. const { config } = this;
  935. const start = fragments[0].start;
  936. let frag;
  937.  
  938. if (levelDetails.live) {
  939. const initialLiveManifestSize = config.initialLiveManifestSize;
  940. if (fragLen < initialLiveManifestSize) {
  941. this.warn(
  942. `Not enough fragments to start playback (have: ${fragLen}, need: ${initialLiveManifestSize})`
  943. );
  944. return null;
  945. }
  946. // The real fragment start times for a live stream are only known after the PTS range for that level is known.
  947. // In order to discover the range, we load the best matching fragment for that level and demux it.
  948. // Do not load using live logic if the starting frag is requested - we want to use getFragmentAtPosition() so that
  949. // we get the fragment matching that start time
  950. if (
  951. !levelDetails.PTSKnown &&
  952. !this.startFragRequested &&
  953. this.startPosition === -1
  954. ) {
  955. frag = this.getInitialLiveFragment(levelDetails, fragments);
  956. this.startPosition = frag
  957. ? this.hls.liveSyncPosition || frag.start
  958. : pos;
  959. }
  960. } else if (pos <= start) {
  961. // VoD playlist: if loadPosition before start of playlist, load first fragment
  962. frag = fragments[0];
  963. }
  964.  
  965. // If we haven't run into any special cases already, just load the fragment most closely matching the requested position
  966. if (!frag) {
  967. const end = config.lowLatencyMode
  968. ? levelDetails.partEnd
  969. : levelDetails.fragmentEnd;
  970. frag = this.getFragmentAtPosition(pos, end, levelDetails);
  971. }
  972.  
  973. return this.mapToInitFragWhenRequired(frag);
  974. }
  975.  
  976. mapToInitFragWhenRequired(frag: Fragment | null): typeof frag {
  977. // If an initSegment is present, it must be buffered first
  978. if (frag?.initSegment && !frag?.initSegment.data && !this.bitrateTest) {
  979. return frag.initSegment;
  980. }
  981.  
  982. return frag;
  983. }
  984.  
  985. getNextPart(
  986. partList: Part[],
  987. frag: Fragment,
  988. targetBufferTime: number
  989. ): number {
  990. let nextPart = -1;
  991. let contiguous = false;
  992. let independentAttrOmitted = true;
  993. for (let i = 0, len = partList.length; i < len; i++) {
  994. const part = partList[i];
  995. independentAttrOmitted = independentAttrOmitted && !part.independent;
  996. if (nextPart > -1 && targetBufferTime < part.start) {
  997. break;
  998. }
  999. const loaded = part.loaded;
  1000. if (loaded) {
  1001. nextPart = -1;
  1002. } else if (
  1003. (contiguous || part.independent || independentAttrOmitted) &&
  1004. part.fragment === frag
  1005. ) {
  1006. nextPart = i;
  1007. }
  1008. contiguous = loaded;
  1009. }
  1010. return nextPart;
  1011. }
  1012.  
  1013. private loadedEndOfParts(
  1014. partList: Part[],
  1015. targetBufferTime: number
  1016. ): boolean {
  1017. const lastPart = partList[partList.length - 1];
  1018. return lastPart && targetBufferTime > lastPart.start && lastPart.loaded;
  1019. }
  1020.  
  1021. /*
  1022. This method is used find the best matching first fragment for a live playlist. This fragment is used to calculate the
  1023. "sliding" of the playlist, which is its offset from the start of playback. After sliding we can compute the real
  1024. start and end times for each fragment in the playlist (after which this method will not need to be called).
  1025. */
  1026. protected getInitialLiveFragment(
  1027. levelDetails: LevelDetails,
  1028. fragments: Array<Fragment>
  1029. ): Fragment | null {
  1030. const fragPrevious = this.fragPrevious;
  1031. let frag: Fragment | null = null;
  1032. if (fragPrevious) {
  1033. if (levelDetails.hasProgramDateTime) {
  1034. // Prefer using PDT, because it can be accurate enough to choose the correct fragment without knowing the level sliding
  1035. this.log(
  1036. `Live playlist, switching playlist, load frag with same PDT: ${fragPrevious.programDateTime}`
  1037. );
  1038. frag = findFragmentByPDT(
  1039. fragments,
  1040. fragPrevious.endProgramDateTime,
  1041. this.config.maxFragLookUpTolerance
  1042. );
  1043. }
  1044. if (!frag) {
  1045. // SN does not need to be accurate between renditions, but depending on the packaging it may be so.
  1046. const targetSN = (fragPrevious.sn as number) + 1;
  1047. if (
  1048. targetSN >= levelDetails.startSN &&
  1049. targetSN <= levelDetails.endSN
  1050. ) {
  1051. const fragNext = fragments[targetSN - levelDetails.startSN];
  1052. // Ensure that we're staying within the continuity range, since PTS resets upon a new range
  1053. if (fragPrevious.cc === fragNext.cc) {
  1054. frag = fragNext;
  1055. this.log(
  1056. `Live playlist, switching playlist, load frag with next SN: ${
  1057. frag!.sn
  1058. }`
  1059. );
  1060. }
  1061. }
  1062. // It's important to stay within the continuity range if available; otherwise the fragments in the playlist
  1063. // will have the wrong start times
  1064. if (!frag) {
  1065. frag = findFragWithCC(fragments, fragPrevious.cc);
  1066. if (frag) {
  1067. this.log(
  1068. `Live playlist, switching playlist, load frag with same CC: ${frag.sn}`
  1069. );
  1070. }
  1071. }
  1072. }
  1073. } else {
  1074. // Find a new start fragment when fragPrevious is null
  1075. const liveStart = this.hls.liveSyncPosition;
  1076. if (liveStart !== null) {
  1077. frag = this.getFragmentAtPosition(
  1078. liveStart,
  1079. this.bitrateTest ? levelDetails.fragmentEnd : levelDetails.edge,
  1080. levelDetails
  1081. );
  1082. }
  1083. }
  1084.  
  1085. return frag;
  1086. }
  1087.  
  1088. /*
  1089. This method finds the best matching fragment given the provided position.
  1090. */
  1091. protected getFragmentAtPosition(
  1092. bufferEnd: number,
  1093. end: number,
  1094. levelDetails: LevelDetails
  1095. ): Fragment | null {
  1096. const { config } = this;
  1097. let { fragPrevious } = this;
  1098. let { fragments, endSN } = levelDetails;
  1099. const { fragmentHint } = levelDetails;
  1100. const tolerance = config.maxFragLookUpTolerance;
  1101.  
  1102. const loadingParts = !!(
  1103. config.lowLatencyMode &&
  1104. levelDetails.partList &&
  1105. fragmentHint
  1106. );
  1107. if (loadingParts && fragmentHint && !this.bitrateTest) {
  1108. // Include incomplete fragment with parts at end
  1109. fragments = fragments.concat(fragmentHint);
  1110. endSN = fragmentHint.sn as number;
  1111. }
  1112.  
  1113. let frag;
  1114. if (bufferEnd < end) {
  1115. const lookupTolerance = bufferEnd > end - tolerance ? 0 : tolerance;
  1116. // Remove the tolerance if it would put the bufferEnd past the actual end of stream
  1117. // Uses buffer and sequence number to calculate switch segment (required if using EXT-X-DISCONTINUITY-SEQUENCE)
  1118. frag = findFragmentByPTS(
  1119. fragPrevious,
  1120. fragments,
  1121. bufferEnd,
  1122. lookupTolerance
  1123. );
  1124. } else {
  1125. // reach end of playlist
  1126. frag = fragments[fragments.length - 1];
  1127. }
  1128.  
  1129. if (frag) {
  1130. const curSNIdx = frag.sn - levelDetails.startSN;
  1131. // Move fragPrevious forward to support forcing the next fragment to load
  1132. // when the buffer catches up to a previously buffered range.
  1133. if (this.fragmentTracker.getState(frag) === FragmentState.OK) {
  1134. fragPrevious = frag;
  1135. }
  1136. if (fragPrevious && frag.sn === fragPrevious.sn && !loadingParts) {
  1137. // Force the next fragment to load if the previous one was already selected. This can occasionally happen with
  1138. // non-uniform fragment durations
  1139. const sameLevel = fragPrevious && frag.level === fragPrevious.level;
  1140. if (sameLevel) {
  1141. const nextFrag = fragments[curSNIdx + 1];
  1142. if (
  1143. frag.sn < endSN &&
  1144. this.fragmentTracker.getState(nextFrag) !== FragmentState.OK
  1145. ) {
  1146. this.log(
  1147. `SN ${frag.sn} just loaded, load next one: ${nextFrag.sn}`
  1148. );
  1149. frag = nextFrag;
  1150. } else {
  1151. frag = null;
  1152. }
  1153. }
  1154. }
  1155. }
  1156. return frag;
  1157. }
  1158.  
  1159. protected synchronizeToLiveEdge(levelDetails: LevelDetails) {
  1160. const { config, media } = this;
  1161. if (!media) {
  1162. return;
  1163. }
  1164. const liveSyncPosition = this.hls.liveSyncPosition;
  1165. const currentTime = media.currentTime;
  1166. const start = levelDetails.fragments[0].start;
  1167. const end = levelDetails.edge;
  1168. const withinSlidingWindow =
  1169. currentTime >= start - config.maxFragLookUpTolerance &&
  1170. currentTime <= end;
  1171. // Continue if we can seek forward to sync position or if current time is outside of sliding window
  1172. if (
  1173. liveSyncPosition !== null &&
  1174. media.duration > liveSyncPosition &&
  1175. (currentTime < liveSyncPosition || !withinSlidingWindow)
  1176. ) {
  1177. // Continue if buffer is starving or if current time is behind max latency
  1178. const maxLatency =
  1179. config.liveMaxLatencyDuration !== undefined
  1180. ? config.liveMaxLatencyDuration
  1181. : config.liveMaxLatencyDurationCount * levelDetails.targetduration;
  1182. if (
  1183. (!withinSlidingWindow && media.readyState < 4) ||
  1184. currentTime < end - maxLatency
  1185. ) {
  1186. if (!this.loadedmetadata) {
  1187. this.nextLoadPosition = liveSyncPosition;
  1188. }
  1189. // Only seek if ready and there is not a significant forward buffer available for playback
  1190. if (media.readyState) {
  1191. this.warn(
  1192. `Playback: ${currentTime.toFixed(
  1193. 3
  1194. )} is located too far from the end of live sliding playlist: ${end}, reset currentTime to : ${liveSyncPosition.toFixed(
  1195. 3
  1196. )}`
  1197. );
  1198. media.currentTime = liveSyncPosition;
  1199. }
  1200. }
  1201. }
  1202. }
  1203.  
  1204. protected alignPlaylists(
  1205. details: LevelDetails,
  1206. previousDetails?: LevelDetails
  1207. ): number {
  1208. const { levels, levelLastLoaded, fragPrevious } = this;
  1209. const lastLevel: Level | null =
  1210. levelLastLoaded !== null ? levels![levelLastLoaded] : null;
  1211.  
  1212. // FIXME: If not for `shouldAlignOnDiscontinuities` requiring fragPrevious.cc,
  1213. // this could all go in level-helper mergeDetails()
  1214. const length = details.fragments.length;
  1215. if (!length) {
  1216. this.warn(`No fragments in live playlist`);
  1217. return 0;
  1218. }
  1219. const slidingStart = details.fragments[0].start;
  1220. const firstLevelLoad = !previousDetails;
  1221. const aligned = details.alignedSliding && Number.isFinite(slidingStart);
  1222. if (firstLevelLoad || (!aligned && !slidingStart)) {
  1223. alignStream(fragPrevious, lastLevel, details);
  1224. const alignedSlidingStart = details.fragments[0].start;
  1225. this.log(
  1226. `Live playlist sliding: ${alignedSlidingStart.toFixed(2)} start-sn: ${
  1227. previousDetails ? previousDetails.startSN : 'na'
  1228. }->${details.startSN} prev-sn: ${
  1229. fragPrevious ? fragPrevious.sn : 'na'
  1230. } fragments: ${length}`
  1231. );
  1232. return alignedSlidingStart;
  1233. }
  1234. return slidingStart;
  1235. }
  1236.  
  1237. protected waitForCdnTuneIn(details: LevelDetails) {
  1238. // Wait for Low-Latency CDN Tune-in to get an updated playlist
  1239. const advancePartLimit = 3;
  1240. return (
  1241. details.live &&
  1242. details.canBlockReload &&
  1243. details.partTarget &&
  1244. details.tuneInGoal >
  1245. Math.max(details.partHoldBack, details.partTarget * advancePartLimit)
  1246. );
  1247. }
  1248.  
  1249. protected setStartPosition(details: LevelDetails, sliding: number) {
  1250. // compute start position if set to -1. use it straight away if value is defined
  1251. let startPosition = this.startPosition;
  1252. if (startPosition < sliding) {
  1253. startPosition = -1;
  1254. }
  1255. if (startPosition === -1 || this.lastCurrentTime === -1) {
  1256. // first, check if start time offset has been set in playlist, if yes, use this value
  1257. const startTimeOffset = details.startTimeOffset!;
  1258. if (Number.isFinite(startTimeOffset)) {
  1259. startPosition = sliding + startTimeOffset;
  1260. if (startTimeOffset < 0) {
  1261. startPosition += details.totalduration;
  1262. }
  1263. startPosition = Math.min(
  1264. Math.max(sliding, startPosition),
  1265. sliding + details.totalduration
  1266. );
  1267. this.log(
  1268. `Start time offset ${startTimeOffset} found in playlist, adjust startPosition to ${startPosition}`
  1269. );
  1270. this.startPosition = startPosition;
  1271. } else if (details.live) {
  1272. // Leave this.startPosition at -1, so that we can use `getInitialLiveFragment` logic when startPosition has
  1273. // not been specified via the config or an as an argument to startLoad (#3736).
  1274. startPosition = this.hls.liveSyncPosition || sliding;
  1275. } else {
  1276. this.startPosition = startPosition = 0;
  1277. }
  1278. this.lastCurrentTime = startPosition;
  1279. }
  1280. this.nextLoadPosition = startPosition;
  1281. }
  1282.  
  1283. protected getLoadPosition(): number {
  1284. const { media } = this;
  1285. // if we have not yet loaded any fragment, start loading from start position
  1286. let pos = 0;
  1287. if (this.loadedmetadata && media) {
  1288. pos = media.currentTime;
  1289. } else if (this.nextLoadPosition) {
  1290. pos = this.nextLoadPosition;
  1291. }
  1292.  
  1293. return pos;
  1294. }
  1295.  
  1296. private handleFragLoadAborted(frag: Fragment, part: Part | undefined) {
  1297. if (this.transmuxer && frag.sn !== 'initSegment' && frag.stats.aborted) {
  1298. this.warn(
  1299. `Fragment ${frag.sn}${part ? ' part' + part.index : ''} of level ${
  1300. frag.level
  1301. } was aborted`
  1302. );
  1303. this.resetFragmentLoading(frag);
  1304. }
  1305. }
  1306.  
  1307. protected resetFragmentLoading(frag: Fragment) {
  1308. if (
  1309. !this.fragCurrent ||
  1310. (!this.fragContextChanged(frag) &&
  1311. this.state !== State.FRAG_LOADING_WAITING_RETRY)
  1312. ) {
  1313. this.state = State.IDLE;
  1314. }
  1315. }
  1316.  
  1317. protected onFragmentOrKeyLoadError(
  1318. filterType: PlaylistLevelType,
  1319. data: ErrorData
  1320. ) {
  1321. if (data.fatal) {
  1322. this.stopLoad();
  1323. this.state = State.ERROR;
  1324. return;
  1325. }
  1326. const config = this.config;
  1327. if (data.chunkMeta) {
  1328. // Parsing Error: no retries
  1329. const context = this.getCurrentContext(data.chunkMeta);
  1330. if (context) {
  1331. data.frag = context.frag;
  1332. data.levelRetry = true;
  1333. this.fragLoadError = config.fragLoadingMaxRetry;
  1334. }
  1335. }
  1336. const frag = data.frag;
  1337. // Handle frag error related to caller's filterType
  1338. if (!frag || frag.type !== filterType) {
  1339. return;
  1340. }
  1341. const fragCurrent = this.fragCurrent;
  1342. console.assert(
  1343. fragCurrent &&
  1344. frag.sn === fragCurrent.sn &&
  1345. frag.level === fragCurrent.level &&
  1346. frag.urlId === fragCurrent.urlId,
  1347. 'Frag load error must match current frag to retry'
  1348. );
  1349. // keep retrying until the limit will be reached
  1350. if (this.fragLoadError + 1 <= config.fragLoadingMaxRetry) {
  1351. if (!this.loadedmetadata) {
  1352. this.startFragRequested = false;
  1353. this.nextLoadPosition = this.startPosition;
  1354. }
  1355. // exponential backoff capped to config.fragLoadingMaxRetryTimeout
  1356. const delay = Math.min(
  1357. Math.pow(2, this.fragLoadError) * config.fragLoadingRetryDelay,
  1358. config.fragLoadingMaxRetryTimeout
  1359. );
  1360. this.warn(
  1361. `Fragment ${frag.sn} of ${filterType} ${frag.level} failed to load, retrying in ${delay}ms`
  1362. );
  1363. this.retryDate = self.performance.now() + delay;
  1364. this.fragLoadError++;
  1365. this.state = State.FRAG_LOADING_WAITING_RETRY;
  1366. } else if (data.levelRetry) {
  1367. if (filterType === PlaylistLevelType.AUDIO) {
  1368. // Reset current fragment since audio track audio is essential and may not have a fail-over track
  1369. this.fragCurrent = null;
  1370. }
  1371. // Fragment errors that result in a level switch or redundant fail-over
  1372. // should reset the stream controller state to idle
  1373. this.fragLoadError = 0;
  1374. this.state = State.IDLE;
  1375. } else {
  1376. logger.error(
  1377. `${data.details} reaches max retry, redispatch as fatal ...`
  1378. );
  1379. // switch error to fatal
  1380. data.fatal = true;
  1381. this.hls.stopLoad();
  1382. this.state = State.ERROR;
  1383. }
  1384. }
  1385.  
  1386. protected afterBufferFlushed(
  1387. media: Bufferable,
  1388. bufferType: SourceBufferName,
  1389. playlistType: PlaylistLevelType
  1390. ) {
  1391. if (!media) {
  1392. return;
  1393. }
  1394. // After successful buffer flushing, filter flushed fragments from bufferedFrags use mediaBuffered instead of media
  1395. // (so that we will check against video.buffered ranges in case of alt audio track)
  1396. const bufferedTimeRanges = BufferHelper.getBuffered(media);
  1397. this.fragmentTracker.detectEvictedFragments(
  1398. bufferType,
  1399. bufferedTimeRanges,
  1400. playlistType
  1401. );
  1402. if (this.state === State.ENDED) {
  1403. this.resetLoadingState();
  1404. }
  1405. }
  1406.  
  1407. protected resetLoadingState() {
  1408. this.log('Reset loading state');
  1409. this.fragCurrent = null;
  1410. this.fragPrevious = null;
  1411. this.state = State.IDLE;
  1412. }
  1413.  
  1414. protected resetStartWhenNotLoaded(level: number): void {
  1415. // if loadedmetadata is not set, it means that first frag request failed
  1416. // in that case, reset startFragRequested flag
  1417. if (!this.loadedmetadata) {
  1418. this.startFragRequested = false;
  1419. const details = this.levels ? this.levels[level].details : null;
  1420. if (details?.live) {
  1421. // Update the start position and return to IDLE to recover live start
  1422. this.startPosition = -1;
  1423. this.setStartPosition(details, 0);
  1424. this.resetLoadingState();
  1425. } else {
  1426. this.nextLoadPosition = this.startPosition;
  1427. }
  1428. }
  1429. }
  1430.  
  1431. private updateLevelTiming(
  1432. frag: Fragment,
  1433. part: Part | null,
  1434. level: Level,
  1435. partial: boolean
  1436. ) {
  1437. const details = level.details as LevelDetails;
  1438. console.assert(!!details, 'level.details must be defined');
  1439. const parsed = Object.keys(frag.elementaryStreams).reduce(
  1440. (result, type) => {
  1441. const info = frag.elementaryStreams[type];
  1442. if (info) {
  1443. const parsedDuration = info.endPTS - info.startPTS;
  1444. if (parsedDuration <= 0) {
  1445. // Destroy the transmuxer after it's next time offset failed to advance because duration was <= 0.
  1446. // The new transmuxer will be configured with a time offset matching the next fragment start,
  1447. // preventing the timeline from shifting.
  1448. this.warn(
  1449. `Could not parse fragment ${frag.sn} ${type} duration reliably (${parsedDuration})`
  1450. );
  1451. return result || false;
  1452. }
  1453. const drift = partial
  1454. ? 0
  1455. : updateFragPTSDTS(
  1456. details,
  1457. frag,
  1458. info.startPTS,
  1459. info.endPTS,
  1460. info.startDTS,
  1461. info.endDTS
  1462. );
  1463. this.hls.trigger(Events.LEVEL_PTS_UPDATED, {
  1464. details,
  1465. level,
  1466. drift,
  1467. type,
  1468. frag,
  1469. start: info.startPTS,
  1470. end: info.endPTS,
  1471. });
  1472. return true;
  1473. }
  1474. return result;
  1475. },
  1476. false
  1477. );
  1478. if (!parsed) {
  1479. this.warn(
  1480. `Found no media in fragment ${frag.sn} of level ${level.id} resetting transmuxer to fallback to playlist timing`
  1481. );
  1482. this.resetTransmuxer();
  1483. }
  1484. this.state = State.PARSED;
  1485. this.hls.trigger(Events.FRAG_PARSED, { frag, part });
  1486. }
  1487.  
  1488. protected resetTransmuxer() {
  1489. if (this.transmuxer) {
  1490. this.transmuxer.destroy();
  1491. this.transmuxer = null;
  1492. }
  1493. }
  1494.  
  1495. set state(nextState) {
  1496. const previousState = this._state;
  1497. if (previousState !== nextState) {
  1498. this._state = nextState;
  1499. this.log(`${previousState}->${nextState}`);
  1500. }
  1501. }
  1502.  
  1503. get state() {
  1504. return this._state;
  1505. }
  1506. }